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# Project Tracker Status Priority Subject Assignee Category Updated
789 Deus Ex: Revision Bugs Triaged Low Mission1.DL_WarmCold - bugged, won't trigger the "getting colder" line Björn Ehrby Conversation 2017-10-01 00:16
780 Deus Ex: Revision Bugs Triaged Low XX_NYC_BatteryPark: Subway doors are too small, have gaps between it and the train Mapping, geometry 2016-10-14 00:07
715 Deus Ex: Revision Bugs Triaged Low Ancient Sword does not glow in third person view Jason Wanat Mesh 2016-09-27 15:20
713 Deus Ex: Revision Bugs Triaged Low 12_Vandenberg_Computer: Texture, geometry and minor design issues Mapping, non-geometry 2016-10-03 20:50
686 Deus Ex: Revision Bugs Triaged Low Redo Liberty Island skybox textures. Cecilia Raffaeli Texture 2016-06-12 19:25
685 Deus Ex: Revision Bugs Triaged High 06_HongKong_WanChai_Market: Canal Road Tunnel is in the wrong location compared to cardinal directions given Mapping, geometry 2016-10-25 04:13
655 Deus Ex: Revision Bugs Triaged Normal Commandos have unused sounds as they never flee Code 2016-02-23 06:00
649 Deus Ex: Revision Bugs Triaged Normal 09_NYC_Ship: Can get stuck in the elevator shaft Mapping, non-geometry 2016-02-15 19:32
642 Deus Ex: Revision Bugs Triaged Normal 05_NYC_UNATCOMJ12Lab: Make the MJ12 and repairbot/medbot alliances permanent Mapping, non-geometry 2016-05-02 12:11
616 Deus Ex: Revision Bugs Triaged Normal 12_Vandenberg_Computer: Able to see the bottom of the computer Mapping, non-geometry 2016-02-11 13:26
612 Deus Ex: Revision Bugs Triaged Normal 12_Vandenberg_Tunnels: The visual enhancement aug is shorted out by these colours Björn Ehrby Misc 2016-02-20 02:14
600 Deus Ex: Revision Bugs Triaged Low Acoustic gunfire sensors are set off by flamethrowers. Code 2016-02-10 23:52
555 Deus Ex: Revision Bugs New Low JC's 3rd person model is hunched over instead of standing straight after a melee attack Code 2016-02-05 10:14
554 Deus Ex: Revision Bugs New Low JC's 3rd person reload animation barely plays for pistol Jason Wanat Mesh 2016-11-18 18:43
551 Deus Ex: Revision Bugs New Low 09_NYC_ShipBelow: Top of textureless lights can be seen Mapping, geometry 2016-02-03 19:45
547 Deus Ex: Revision Bugs Triaged Normal 15_Area51_Bunker: Softlock locations Mapping, geometry 2016-10-26 18:53
546 Deus Ex: Revision Bugs Triaged Normal xx_NYC_Street: Bad lighting/shadows outside the bar Mapping, non-geometry 2015-12-13 18:14
541 Deus Ex: Revision Bugs Triaged High 15_Area51_Final: FPS drop at Helios chamber Mapping, geometry 2015-12-06 13:10
537 Deus Ex: Revision Bugs New Normal xx_NYC_Street: Look into cardinal directions given Björn Ehrby Misc 2015-12-05 13:14
523 Deus Ex: Revision Bugs Triaged Low 06_HongKong_Storage: Improperly scaled texture on UC mover Mapping, non-geometry 2015-11-23 18:02
511 Deus Ex: Revision Bugs Triaged Low XX_NYC_UNATCOHQ: Paul's picture in his office doesn't match his appearance in game Code 2015-11-17 16:52
508 Deus Ex: Revision Bugs Triaged Low 04_NYC_NSFHQ: Reduce the number of sounds emitted by the laser grid in the sewers Code 2016-02-14 02:19
500 Deus Ex: Revision Bugs New Low 06_HongKong_HeliBase - Killing guards with the poison gas doesn't break the no kills challenge (Biomod) Code 2015-11-22 19:22
495 Deus Ex: Revision Bugs New Normal 15_Area51_Entrance: Walton Simons can teleport Björn Ehrby Misc 2016-02-25 16:48
493 Deus Ex: Revision Bugs New Low 15_Area51_Bunker: The elevator power panel only has a number 2 button Mapping, non-geometry 2016-02-25 16:47
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