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# Project Tracker Status Priority Subject Assignee Category Updated
771 Deus Ex: Revision Suggestions Triaged Low 00_Intro: Adjust lighting in to more illuminate The Hand Mapping, geometry 2016-10-04 13:27
276 Deus Ex: Revision Bugs Triaged Normal 00_Intro: Buff brightness in Intro to match liberty island Mapping, non-geometry 2015-11-09 18:39
264 Deus Ex: Revision Bugs Triaged Low 01_NYC_UNATCOHQ: Gunther's safe has a crack in it Mapping, geometry 2015-11-09 18:39
45 Deus Ex: Revision Bugs New Low 01_NYC_UNATCOHQ: Repair Bot doesn't do animation Mapping, non-geometry 2016-06-22 13:15
277 Deus Ex: Revision Suggestions New Low 01_NYC_UNATCOHQ: Restricted Area Le Swanky Mapping, geometry 2015-11-17 13:47
770 Deus Ex: Revision Suggestions Triaged Low 02_NYC_BatteryPark: Add some environmental storytelling touches to the subway station. Hawk Bird Mapping, non-geometry 2016-10-19 15:17
399 Deus Ex: Revision Bugs New Low 02_NYC_FreeClinic - Infinite Medkits from conversation Conversation 2015-11-14 14:35
76 Deus Ex: Revision Bugs Triaged Low 03_NYC_747: Anna can talk to the player after being attacked Mapping, non-geometry 2016-02-19 00:36
681 Deus Ex: Revision Suggestions New Low 03_NYC_747: Attempt to create the cockpit Mapping, geometry 2016-05-10 07:01
706 Deus Ex: Revision Suggestions New Low 03_NYC_747: Juan Lebidev Airliner Redesign Mapping, geometry 2016-09-27 20:18
265 Deus Ex: Revision Suggestions Triaged Low 03_NYC_Airfield: Reduce the damage from the electrical zaps in the side area Mapping, non-geometry 2015-11-17 15:07
472 Deus Ex: Revision Bugs New Low 03_NYC_BatteryPark - The Mole people telephone booth has some strange geometry Mapping, geometry 2015-11-22 19:21
509 Deus Ex: Revision Suggestions Triaged Low 04_NYC_Hotel: Reduce number of UNATCO troopers in the 'Ton lobby/entrance Mapping, non-geometry 2015-11-17 18:10
644 Deus Ex: Revision Suggestions New Normal 04_NYC_NSFHQ: On realistic, have all the UNATCO troops (except snipers) have 'Seeking' orders after sending the signal Mapping, non-geometry 2016-02-15 00:46
508 Deus Ex: Revision Bugs Triaged Low 04_NYC_NSFHQ: Reduce the number of sounds emitted by the laser grid in the sewers Code 2016-02-14 02:19
619 Deus Ex: Revision Suggestions New Low 04_NYC_NSFHQ: Remove the bullet proof glass on the bus stops. Mapping, geometry 2016-10-02 15:45
478 Deus Ex: Revision Bugs New Low 04_NYC_Smug - Smuggler is giving infinite clip mods Björn Ehrby Conversation 2015-11-22 19:20
484 Deus Ex: Revision Bugs New Low 05_NYC_UNATCOMJ12lab - Dead Paul has a weird texture distortion Texture 2016-01-15 15:19
410 Deus Ex: Revision Bugs New Normal 05_NYC_UNATCOMJ12lab - Miguel in the escape from UNATCO will infinite spawn medkits Conversation 2015-11-14 14:46
566 Deus Ex: Revision Suggestions New Low 05_NYC_UNATCOMJ12Lab: Have MJ12 take your credits too Code 2017-11-01 18:33
642 Deus Ex: Revision Bugs Triaged Normal 05_NYC_UNATCOMJ12Lab: Make the MJ12 and repairbot/medbot alliances permanent Mapping, non-geometry 2016-05-02 12:11
99 Deus Ex: Revision Bugs Triaged Normal 05_NYC_UNATCOMJ12Lab: Possible to get stuck in command centre Le Swanky Mapping, geometry 2015-11-07 05:00
708 Deus Ex: Revision Suggestions Triaged Low 06_HongKong_EnteringScene: Reanimate Hong Kong MJ12 helicopter landing animation Mapping, non-geometry 2016-10-03 21:39
500 Deus Ex: Revision Bugs New Low 06_HongKong_HeliBase - Killing guards with the poison gas doesn't break the no kills challenge (Biomod) Code 2015-11-22 19:22
564 Deus Ex: Revision Suggestions New Normal 06_HongKong_MJ12Lab: In time, make the keys on the troops more unique. Mapping, non-geometry 2016-02-07 17:35
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