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Suggestions #777

Deus EX HR fashion to NPC's

Added by Sam Keightley over 2 years ago. Updated over 2 years ago.

Status:
New
Priority:
Undecided
Assignee:
-
Category:
-
Target version:
-
Start date:
2016-10-03
Due date:
% Done:

0%

Estimated time:

Description

This is a rather ambiguous and overarching suggestion that would never truly be complete, but is worth talking about to get the dialogue going. For purposes of continuity, why not be most of Eidos Interactive's and Square Enix's hard work by being influenced by the insanely good looking cyberpunk fashion designs across the board. Now this doesn't have to be complete redesigns of all NPC's, but minor additions or changes to details to allow for players to draw similarities.

002.jpg (101 KB) 002.jpg Sam Keightley, 2016-10-03 22:13
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662_1_woman web_16 copy.jpg (104 KB) 662_1_woman web_16 copy.jpg Sam Keightley, 2016-10-03 22:13
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bd75e29818a915699fc4d89af121f6dc.jpg (33.8 KB) bd75e29818a915699fc4d89af121f6dc.jpg Sam Keightley, 2016-10-03 22:15
c52cdb4d406b9df4c172ddfc8be2be06.jpg (63.1 KB) c52cdb4d406b9df4c172ddfc8be2be06.jpg Sam Keightley, 2016-10-03 22:15
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art-3-112805.jpg (193 KB) art-3-112805.jpg Sam Keightley, 2016-10-03 22:15
character_concept_art_scifi_cyberpunk_female_pilot_bodyguard.jpg (331 KB) character_concept_art_scifi_cyberpunk_female_pilot_bodyguard.jpg Sam Keightley, 2016-10-03 22:15
deus_ex_hr_conceptart_6z1jn.jpg (76.4 KB) deus_ex_hr_conceptart_6z1jn.jpg Sam Keightley, 2016-10-03 22:15
deus_ex_hr_conceptart_64O6k.jpg (84 KB) deus_ex_hr_conceptart_64O6k.jpg Sam Keightley, 2016-10-03 22:16
deus_ex_human_revolution_directors_cut_conceptart_gEGGV.jpg (86.4 KB) deus_ex_human_revolution_directors_cut_conceptart_gEGGV.jpg Sam Keightley, 2016-10-03 22:16
darius-kalinauskas-character-concept-art-scifi-cyberpunk-female-2k.jpg (341 KB) darius-kalinauskas-character-concept-art-scifi-cyberpunk-female-2k.jpg Sam Keightley, 2016-10-03 22:16
Deus_Ex_Mankind_Divided_Concept_Art_NPC_Fashion_design.png (975 KB) Deus_Ex_Mankind_Divided_Concept_Art_NPC_Fashion_design.png Sam Keightley, 2016-10-03 22:16
images.jpg (1.93 KB) images.jpg Sam Keightley, 2016-10-03 22:17
large_image.jpg (83.3 KB) large_image.jpg Sam Keightley, 2016-10-03 22:18
Eliza_1.jpg (295 KB) Eliza_1.jpg Sam Keightley, 2016-10-03 22:18
QuHYUGN3Etw.jpg (52.9 KB) QuHYUGN3Etw.jpg Sam Keightley, 2016-10-03 22:18
tumblr_o0lhizAUeN1uoz1c1o3_250.png (76.1 KB) tumblr_o0lhizAUeN1uoz1c1o3_250.png Sam Keightley, 2016-10-03 22:18
Mitchell_Mohrhauser_Concept_Art_06.jpg (212 KB) Mitchell_Mohrhauser_Concept_Art_06.jpg Sam Keightley, 2016-10-03 22:18
tumblr_o0lhizAUeN1uoz1c1o5_250.png (111 KB) tumblr_o0lhizAUeN1uoz1c1o5_250.png Sam Keightley, 2016-10-03 22:18
tumblr_o0lhizAUeN1uoz1c1o6_250.png (117 KB) tumblr_o0lhizAUeN1uoz1c1o6_250.png Sam Keightley, 2016-10-03 22:18
tumblr_o0lhizAUeN1uoz1c1o8_250.png (69.8 KB) tumblr_o0lhizAUeN1uoz1c1o8_250.png Sam Keightley, 2016-10-03 22:18
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History

#3 Updated by John French over 2 years ago

Introducing subtle HR & MD inspired stylistic touches to character redesigns is something that we're looking at doing throughout the process of revamping the complete set of character models.

#4 Updated by Sam Keightley over 2 years ago

I would consider revamping the complete set of character models to be outside the means of just the pursuit of polish and maintenance. But this would make the mod more immersive:)

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